JavaFX 1.1 has just been released with full mobile support. Several partners have also just announced their support for JavaFX, including LG and Sony Ericsson. You can get the new version of JavaFX and read about the partners at JavaFX.com.
Kaesar has launched a new blog on the world of JavaFX with Linux, including installation, basics, and more. Nouveau Blog sur le monde merveilleux de JavaFX sur Linux, installation, bases, astuces, et plus.
Drew, who runs a JavaFX blog - The JavaFX Journey has posted an article explaining how to integrate the Phys2D physics engine into JavaFX. Drew concludes that Phys2D "is easy to use and is a pretty good match for JavaFX". Drew also has ported the highly addictive tower defense game to JavaFX in addition to a few more games. This blog is on my daily reading list now.
In this JavaFX article from a mobile developer perspective, Bruce Hopkins walks you through three source-code samples to demonstrate JavaFX's usefulness to Java ME developers creating apps for mobile devices. Developers can call methods on objects and instantiate objects within libraries that already exist in Java ME and Java SE -- in this case, the APIs in JSRs 82, 135, and 180. Plus, JavaFX let you bind the value of an object to another variable.
Lots of people are playing around with JavaFX now and trying out new and different things. Here are some great blogs with interesting JavaFX experiments. Stuart Marks blogs about interesting language details of JavaFX Script. The JavaFX Journey is one developers experiences building JavaFX games like Tower Defense and Missle Defender. Sten Anderson has some interesting visualization experiments with tag clouds. And of course Jim Weaver continues to blog, this time on how to...
Vaibhav has just updated his blog to include webstart links for all of his samples. If you haven't seen is blog before you should go check it out. He's got lots of cool examples with full code, including Spring Motion with a real spring, 3D buttons, and a pendulum with gravity effects.