Wednesday Apr 07, 2010

Oracle in Virtual Worlds

Just a quick update on the state of the Sun spaces in Second Life and the transition of them to Oracle. Oracle will be keeping the current 3 islands in Second Life. The projects and strategy will be created over time so keep tabs on this blog.

The Employee Space for Oracle employees (see below) is being managed by Oracle's Organization & Talent Development group. There are no major activities planned at this time but discussions are happening. If groups have a need to use the platform, they are welcome to use it for employee facing projects. We will continue to have our core team of passionate employees from across the organization meet to discuss ideas and projects and manage a central calendar of activities as things begin to surface. We are also transitioning the SunMicrosystems family name to OracleCorp.

The public spaces are being managed by Oracle Corporate Marketing - no major activities are on the calendar at this time but stay tuned as the interest and strategy evolves.

Christy (SL: Violet Portola)

Friday Jun 19, 2009

Exciting New Event at the Solaris Campus in Second Life

Pro OpenSolaris Author Chat with Harry Foxwell

Thursday, July 9th
9-10am SLT/PT
(Second Life Time is the same as Pacific Time)

Location: Sun Solaris Campus in Second Life (SLURL)

Book by Harry Foxwell and Christine Tran

Pro OpenSolaris was written to demonstrate that you can host your open source applications and solutions on OpenSolaris, taking advantage of its advanced features such as containers and other forms of virtualization, the ZFS file system, and DTrace. Spend an hour with author Harry Foxwell and learn more about the latest release - OpenSolaris 2009.06, and features such as Crossbow.

Harry Foxwell is a system engineer for Sun Microsystems Federal, Inc., specializing in operating system support (Solaris, OpenSolaris, and Linux). He is also an adjunct professor of computer science at George Mason University, where he has taught, among other classes, operating system courses based on OpenSolaris. He has also written several book reviews for ACM’s Computing Reviews.

Thursday Aug 07, 2008

Engaging Sun's CLO's in Virtual Worlds

Sun's team of Chief Learning Officers (CLO), part of the Sun Learning Services (SLS) organization, are a key audience to engage in Sun's efforts around vitrual worlds. Why? As stated so well by Anders Gronstedt - "Second Life and other virtual worlds hold promise for a new generation of learners" (Making Learning Fun and Social, Elearning! Magazine, April/May 2008)

Our first effort included having a fun game on the web called Name the CLO - we listed a few of the CLO's with pictures of their avatars (which a team of folks at Sun created based on real life pictures of the CLO) and had folks vote/guess who the avatar was. When they got the answer correct, it then showed the real pictures of that person.

Here is an example of the avatar picture and the correct real life picture - of Sun's Chief Learning Office Karie Willyerd:

Enzo Silva, Instructional Designer in Sun Learning Services, led the in-person component of the game. He says "The Name the CLO activity was a fun success. The activity, which took place at the CLO Summit, consisted of a quiz that listed pictures of Second Life avatars customized to look like the SLS CLOs. The Summit participants then had to guess who each avatar represented. Most of them guessed correctly and they all had a fun time doing it together on a big screen. Some follow-up might get them even more interested in Virtual Worlds as possible places
for learning to occur."

It was meant to be a light, fun and interesting game aimed at gaining visibility into virtual worlds. We have many next steps with the CLO's that we'll be starting in September and will keep you posted.

Engaging key audiences and helping enable certain audiences to have a good experience is key - we are also working with the SunIT organization on an IT internal conference. Sun's Deb Winters will be blogging about that soon!

Christy (SL: Violet Portola)Digital Libraries & Research - Information and Knowledge Services
Sun Learning Services

Tuesday Aug 05, 2008

New Video: Sun in Second Life

Sun's Robin Williams (SL: Greylin Fairweather) created a video showcasing the Sun space in Second Life and describing the value of virtual worlds to business.


Check it out and let us know what you think! Christy (SL: Violet Portola)

Tuesday Jul 22, 2008

STEP comes to Sun

On July 17th Sun welcomed members of the organization STEP: Systems for Training, Evaluation, and Performance to the Meno Park campus as well as to SecondLife. STEP is a small consortium of executives and senior practitioners in training and performance improvement disciplines.  Attendees generally represented medium to large corporations recognized for their excellence in employee development and performance support.

Robin Yarmovsky represented Sun Learning Services and lead the group in a training on Sun's activities and initiatives in virtual worlds/Second Life which was then followed by a live demo of SecondLife with Sun employees, Jessie Orquina, Robin Williams, and Natalie Ajluni.

The live demo concluded at Club Java where all the presenters avatars and two STEP members joined for Q&A and a birthday party celebration for one of the STEP members!

It was a pleasure to meet so many people interested in SecondLife!

Friday Jul 11, 2008

Google Announces 'Lively', a 3D chat room being compared to SecondLife

Google's latest product launch, Google Lively is a 3D chat room that many people are comparing to SecondLife.  However, in its initial version, it's really not much different than a chat room that takes place in a 3D animated room with avatars who can do a few different pre-designated actions.

Lively's users can create an avatar for themselves that can be male, female or even a different species. This avatar can assume a new identity, change clothes or convey emotions with a few clicks of the mouse.

Watch this YouTube video to see more:

The free service which requires no registration and can be accessed through a user's Google account enables people to congregate in fantasy rooms and other computer-manufactured versions of real life.
Lively requires a software download, but after that can appear in just a browser.  One commentator suggests: "Google is looking to create a massive distributed virtual world, where every Google account can have its own avatar that can be used wherever a Lively virtual room is present – for example, on a blog, a social networking profile, or a Web page."

While this new virtual world emerges, SecondLife remains more immersive, and customizable as individuals are able to program and develop rather than rely on prefabricated Google supplies of furniture, clothes, and hair as they do in Lively.

Thursday Jul 10, 2008

OpenSolaris Chat is a Success!

Yesterday around 40 attendees came together in SecondLife to chat with Tim Cramer, Glynn Foster, David Comay and Stephen Hahn about OpenSolaris.  Attendees posed some great questions for the panel, and had an engaging conversation that could have continued all day.

For a transcript of the conversation, check out the SDN blog entry.

Also don't forget to check out and if you are interested in hearing more about a community website for core developers check out

Sunday Jun 15, 2008

Engaging Sun Employees in Virtual Worlds

As we have written before and as our SL Project Lead at Sun, Fiona Gallagher, states:

"Second Life is a great environment for Sun to reach out to customers with marketing messages, educational content, and live in-world events. Second Life is a public virtual world which is open to everyone for socializing, entertainment and virtual world exploration. It's a great place for Sun employees to get up to speed with virtual environments."

As part of our goal to help Sun employees understand and utilize the potential of virtual environments, we are doing a few things that are very hands-on and interactive with employees:

  1. Providing an "Introduction to Second Life Part 1" webinar. This is done via WebEx. We provide information on the very basics of Second Life, how to get started, what to expect, what Sun is doing in Second Life today and more.

  2. In "Introduction to Second Life Part 2", we ask that employees have their avatars and join us in-world (for most, it's their first time experiencing a virtual world) to take a tour of the Sun SIMS in Second Life. The goal is to increase their understanding of Second Life by getting in and doing something (taking a tour), and to see first hand what Sun is doing in this space. This immerses them into the environment quickly, and we think the experience really engages and motivates them to want to learn more as they begin to see the potential of virtual worlds.

  3. THEN - the Sun in Second Life Mentors offer in-world workshops (101a, 101b, 102, 103 and a building workshop). These workshops cover the basics of Second Life: communicating, sitting, walking, flying, customizing your avatar, inventory management, media, security, profiles, behavior, etc. A workshop schedule is posted and sent to all Sun avatars, and employees can join when it's most convenient for them.

We are also holding workshops for new hires and for specific teams that want to go through the learning experience together. We are kicking off an Intern New Hire pilot on Monday, June 16, 2008 and we'll be sure to
blog more about that.

In additional to this immersive and interactive engagement, we will be rolling out short videos for Sun employees that they can watch and learn on their own on how to do specific things within Second Life. There are some really great learning videos on the Second Life website that we'll be pointing employees to as well.

Exciting stuff! We think these examples of way to engage and enable employees will prove to be invaluable.

Christy Confetti Higgins (SL: Violet Portola)

Sunday Mar 16, 2008

Windlight Version of Second Life Worth a Look

We had some time to work on a port of Linden Labs latest viewer, code named Windlight.  It is now available as a first look release, version 1.19.1.x.  Though there are still a few minor issues on the Solaris port, the graphics are fantastic.  Here's a shot from the Solaris version of from a private Sun island.  Notice the clouds, water, and surface textures.  They're getting more and more life like!

Windlight Solaris 

As soon as he's worked out the kinks Dana will be posting the patches for the Solaris version of the Windlight viewer so that others can make it available outside Sun. Watch Dana's Blog for details.

If you have a good graphics card on your system, install 1.19.1.x, pull up the Preferences, click Graphics, and either adjust the slider towards Ultra or click Custom and play with the knobs. 


Wednesday Feb 27, 2008

Solaris Version of the Second Life Viewer

If you haven't been reading Dana Fagerstrom's blog (Senior Engineer at Sun), you are likely not aware of his efforts to port the Second Life viewer to Solaris.  He's actually been quite successful and has had a working version since May of 2007.  Today, an anonymous contributer made packages available for Solaris 10 and OpenSolaris.  The details are available on Jeff Barr's blog. Therefore, you have no excuse.  If you use Second Life and have Solaris 10 or OpenSolaris install on an x86 system, why aren't you using the Solaris viewer?  As proof, Dana has provided the following screen shot off his system:


Wednesday Feb 06, 2008

Second Life Workshops for Sun Employees

At Sun, we have a group of Sun Second Life mentors that devote their extra time, energy and passion to the Sun in Second Life project. Part of being a mentor is to evangelize the power of virtual worlds to employees and get them engaged and interestd in what these environments can do for Sun business.

Today I gave a team workshop - mentors provide various levels of 1-1 and team workshops to Sun employees on an as needed basis - to a really great team of Sun employees in an IT group. It was a basic 101 session which was not only useful but fun since the team members (6 of them) were together in-world learning and interacting. Two other Sun mentors were with me to provide additional information and support - it was great!

Here are some photos of the session!

Sun SL Workshop 2Sun SL Workshop 1

Christy (SL: Violet Portola)

Monday Dec 10, 2007

The Tale of the Wish Tree

Sun Microsystems and Dr. Dobb's request the pleasure of your company for this invitation only event on December 12, 2007, 4 PM SL - 7 PM SL. The evening features the Sun Wishing Tree, live performance by Starr Singer, and DJ spins by Adrienne Arliss. Sun and Dr. Dobb's/CMP staff will be present to share the seasons hopes and wishes with you.

Wednesday, December 12th - 4PM SL - 7PM SL
Dress: Formal / Magical
And so the story goes.....

Once in a land far to the North, within the Mystical Woods, there ruled a beautiful Queen named Anora, who ruled over her kingdom with grace and gentleness. Her subjects, the peaceful people of the mystical wood lived in happiness and joy.

One year while the flowers were in bloom an unknown sadness came over the woods and her subjects became lost and distressed, many tried to cure the sadness that befell the once happy kingdom, knights rode far and many did not return, searching for the answer, many gatherings, many celebrations, but none would raise the spirits of the people nor the Queen who was now sad and lost as well. Wise men came responding to her plea, but none knew the answer, none could help, the Queen became ill and all mourned for her.

One winters day, the Captain of the guard came to the woodsman, seeking more wood for the Queen’s fire, the woodsman responded, “My friend, I will gather the wood for the Queen as asked, but heat from a fire will not remove her chill, her illness is of the heart.” “Aye, this I know woodsman but what else is there to do, I am afraid we are lost." At that moment the two men hearing a faint sound in the distance, looked upon one another with disbelief, then darted towards the source, running as fast as they could down the wooded path, the sound grew louder as they approached a cottage, the home of the lake keeper. The two mighty men stopped in amazement of what they saw and heard, there playing in the snow, chasing a bright yellow butterfly was a child laughing.

“What are you doing?” the Woodsman asked the child. Smiling, the little girl responded "I am playing". “Why?” the Captain uttered in a confused voice, “just because” the little girl replied, smiling, the two Men looked upon one another in confusion. “You must come with us, you must come and see the Queen.” said the Captain. Smiling and bursting out in a gleeful scream, the little girl jumped up and down in excitement, the two men amazed at the behaviour of the girl, took her by the hands and hurried her down the path and past the frozen lake where her Father was Keeper, they hurried her around the wooded trail past the Governor’s home, knowing that no one was there, all were keeping vigil over the beautiful Queen Anora.

The three rushed across the marbled bridge where the wisest of Owl’s stood guard, they hurried up the frozen path to the Palace where the Queen and her subjects were, the Captain opened the entrance with a touch of his hand and shouting for all to come and see, to hear the sounds of the little girl. His shouts mixed in with the playful laughter of the little girl as they quickly entered into the Queens Hall. “Come! Come! All of you! Come see the child who is happy and joyful!” shouted the Captain of the Guard!

People started rushing into the Queens hall, gathering around and murmuring among themselves. Guardsmen, Diplomats, Wise men, Ladies in waiting, the Queens Governor and Her Ministers, all came in and looked with amazement upon the child, who was smiling and laughing at all the excitement happening around her. “What is this?” asked the Governor in a confused state, the Captain stepped forward, the little girl still holding the thick hand of the woodsman, swinging her very tiny hand back and forth in his. “My friend the Woodsman and I were about to gather wood for the Queens fire, when we both heard this strange sound in the distance, we ran to see what it was, when we came upon the lake Keepers daughter, playing and laughing with a yellow butterfly!” The courtesans gasped in disbelief, the Ministers looked on in ridicule. The Governor looked upon the smiling child in curiosity, asking her what she was doing, the girl responded, "playing Sir!” The people all around began talking very loud amongst themselves, causing rumbling echoes throughout the palace, “Send for her Father!” commanded the Governor, “he will answer for this…this…happiness” a guard ran out of the Hall.

As the loud voices and chatter grew among the courtesans questions, disbelief and fear were growing among the people, the smile of the girl began to wane and she began to lean back into the woodsman, who looked down upon the girl. The Captain of the Guard turning, also saw the child’s smile begin to fade, he quickly yelled for people to be silent, but the people did not listen, the Governor and the Ministers were arguing amongst themselves. The little girl let go of the Woodsman hand and covered her ears from all the shouting and overwhelming echoes. At that moment, Queen Anora entered the Hall, pale and drained, all seeing the Queen enter, quickly fell silent and kneeled before her. The Governor, the Ministers, The Captain of the Guard, the Woodsman and the little girl knelt and bowed their heads towards their Queen, as she slowly moved to the throne. Sitting down she looked out over her subjects, her face sad and distraught, lowering her head in exhaustion, a few rose hurrying to aid her. Raising her hand to them, they ceased and returned to their place, looking towards her Captain, the Queen in graceful tones asked him “what is this that has happened, my dear friend?” “We have found a child, the daughter of the lake keeper, laughing and playing in the snow with a yellow butterfly, my Queen.” He replied.

Looking toward the girl, the Queen looked upon her with eyes of sadness, “she is not playing, or laughing now Captain”, “no, my Queen” he responded with a faint voice. “Come here my child” said Queen Anora, the little girl looking up at the queen smiled and jumped up and ran towards her, falling into the Queens lap, hugging her. The Queen shocked, returned the hug with a faint sparkle appearing in her eyes. “Why are you not sad my daughter?” she asked, “because I am happy your Majesty.” the little girl answered. “What made you happy?” the Queen asked in great interest, “The butterfly did?” the girl replied smiling to the Queen. ‘The butterfly?” the Queen asked confused. Murmurs ran through the court, but quickly fell silent as the Queen looked upon them. Returning her eyes back upon the child, “How did the butterfly make you happy my daughter?” she asked. “I wished for it to come” smiled the girl, “I wished for the butterfly to come and it did” said the now joyful girl, “How did you know the butterfly would come, my daughter?” “I just knew, your Majesty, I knew the butterfly would come!” “How?” asked Queen Anora, “My Father always says, make a wish and imagine the possibilities, to always believe, to always have hope.”

mystical woods

The Queen's eyes widened at the words of the little girl , the answer had come, the answer was there, the word was clear, hope! The Queen closed her eyes and softly spoke words that only the little girl could hear and opening her eyes, standing up from her throne a smile grew upon Queen Anora's face, tears began to run down her cheeks as her smile grew wide and a soft laugh began to come forth from her. “Hope!” she spoke to all that were there, “Hope, is the key and what is hope but the belief of things unseen, or untouched. The belief that there is good when you go to sleep and good when you awake, there is no reason to fear when there is hope of goodness, when there is hope of love, when there is hope of faith!”

Queen Anora, standing there at her throne, having taken the little girls hand into hers, stood regal and beautiful as her tears seemed to wipe away the illness from her soul. “Woodsman!” The man fell to the floor before her, “Take my fastest steed and go into the deepest part of the Mystical wood and bring back the most beautiful tree you can find.”, “Yes, my Queen!” he responded quickly and ran out of the palace. “bending down to the girl, the Queen brushed the little girls hair to the side and smiling to her, the Queen asked the child of the Lake Keeper “daughter, would you wish for more butterflies to come?” Smiling and clamping her hands together in excitement, the little girl closed her eyes and began to speak softly.

“Open the chamber doors!” commanded Queen Anora! The guards quickly obeyed and as they opened the great doors of the palace, the Queen stepping down off the dais of her throne, walked forward, the cold snowy air blew in. Looking out passed her chamber doors, she stood there waiting for a time and soon a joyful laugh began to come from her as colorful , brilliant butterflies, began to fly into the hall and fly around the people, the little girl and the Queen were laughing, the people were confused, the Captain of the Guard stood watching in amazement as the butterflies danced about the Queen and the small child.

The Woodsman soon returned with a beautiful tree, standing it before the Queen. Queen Anora looked out upon her subjects and declared “My people! Make your wish and imagine the possibilities, have the hope it will come to pass!” “I wish for My people to not be in fear! to be joyful and safe always." One of the butterflies, came down from dancing amongst the people and rested upon the tree before them. Soon the people began to smile and spoke their own wishes, with each one a butterfly settled upon the tree. Soon laughter began to be heard throughout the hall then throughout the palace, then it could be heard throughout the Mystical Woods, then throughout the world.

Make a wish and believe in the possibilities!

Written by Chriistopher Carter and Fiona May

Celebrate the season, share your wish, and find your heart's desire in Sun's Winter Wonderland.

Sun Microsystems and Dr. Dobb's request the pleasure of your company for this invitation only event on December 12, 2007, 4 PM SL - 7 PM SL. The evening features the Sun Wishing Tree, live performance by Starr Singer, and DJ spins by Adrienne Arliss. Sun and Dr. Dobb's/CMP staff will be present to share the seasons hopes and wishes with you.

Add your wish to the wishing tree and share your thoughts and desires with all those present and those that will come after.

Wednesday, December 12th - 4PM SL - 7PM SL
Dress: Formal / Magical
Thank you!


Saturday Nov 24, 2007

Why Second Life for Sun?

Sun's presense in the virtual world Second Life is expanding and growing by the day - both public facing activitiy and employee only activity.

This is the first entry to our Virtual Worlds blog, including Second Life, where we plan to share the following and get feedback and ideas from the community - YOU!

  • Our thoughts about Second Life
  • Business value of Second Life for Sun
  • Lessons learned from experiences in Second Life
  • Share experiences from events Sun is holding
  • Talk about new and interesting partnerships being formed between Sun and others in Second Life
  • Have fun and keep the enthusiasm and ideas for this exploding environment going!
  • Insights into virtual world technology - including Sun's MPK20/Darkstar/Wonderland initiatives

So...this first entry let me just tell you a little about Sun's play in Second Life so far - just to set the stage for our future discussions.

We currently have 6 islands in Second Life (visit by searching in Second Life for Sun Microsystems):

  1. Showcase of Sun's technology and solutions with virtual products, product information and a link back to for more information. There is a building dedicated to Java, another for developers (where developer chats are frequently held) and a main theater that is used for product launches, keynotes and larger events.

  2. Dedicated area for Suns' eco responsibility initatives, library consisting of an SMI Press Bookstore and soon to include much more knowledge based resources, two classrooms and an area dedicated to high performance and virtualization solutions. In addition, this second island includes a sandbox where people can practice building and scripting. The sandbox is a way for us to give back to the Second Life community. But, we can't forget the fun socializing part - on this space is also Club Java where we have a live DJ twice a month to allow for employees and customers to come together to chat and have fun!
  3. For Employees Only - the third island is a restricted space for Sun employees. We'll talk more about what we are doing here in furture entries.
  4. A replica of Las Vegas for Sun's Customer Engineering Conference 2007. We'll also talk more about our lessons learned from this large employee only event soon and include pictures. You can take a look at our CEC Group on Facebook for photos as well.
  5. Space for employee projects.
  6. Currently in development but will be another public space.

Future entries will be lots of fun - but we wanted to start with the layout of Sun's current focus and energies in this exciting and growing/exploding environment. Here is Sun's mission regarding Second Life - as stated in the Sun Executive Offices in Second Life:


Fiona Gallagher
Sun Second Life Project Lead
email | Facebook page




Information, learning, stories and more about Oracle in virtual worlds.


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