Engaging Sun's CLO's in Virtual Worlds
By user9141613 on Aug 07, 2008
Sun's team of Chief Learning Officers (CLO), part of the Sun Learning Services (SLS) organization, are a key audience to engage in Sun's efforts around vitrual worlds. Why? As stated so well by Anders Gronstedt - "Second Life and other virtual worlds hold promise for a new generation of learners" (Making Learning Fun and Social, Elearning! Magazine, April/May 2008)
Our first effort included having a fun game on the web called Name the CLO - we listed a few of the CLO's with pictures of their avatars (which a team of folks at Sun created based on real life pictures of the CLO) and had folks vote/guess who the avatar was. When they got the answer correct, it then showed the real pictures of that person.
Here is an example of the avatar picture and the correct real life picture - of Sun's Chief Learning Office Karie Willyerd:
Enzo Silva, Instructional Designer in Sun Learning Services, led the in-person component of the game. He says "The Name the CLO activity was a fun success. The activity, which took
place at the CLO Summit, consisted of a quiz that listed pictures of
Second Life avatars customized to look like the SLS CLOs. The Summit
participants then had to guess who each avatar represented. Most of
them guessed correctly and they all had a fun time doing it together on
a big screen. Some follow-up might get them even more interested in
Virtual Worlds as possible places
for learning to occur."
It was meant to be a light, fun and interesting game aimed at gaining visibility into virtual worlds. We have many next steps with the CLO's that we'll be starting in September and will keep you posted.
Engaging key audiences and helping enable certain audiences to have a good experience is key - we are also working with the SunIT organization on an IT internal conference. Sun's Deb Winters will be blogging about that soon!
Christy (SL: Violet Portola)Digital Libraries & Research - Information and Knowledge Services
Sun Learning Services