Tuesday Jul 31, 2012

Thoughts on Google Project Glasss: CRM and More...

Knocked up and presented at today's inside a few minutes at Google Developer Group Dublin's Google I/O Extended Extended session of 31-July-2012: my exploration of Project Glass.

Covers what Project Glass is, the UX dimension, the innovation opportunities presented, the developer uptake, some references for you, and a call to action.



Note:If this presentation doesn't play in your browser, then you can also access the Google Project Glass Slideshare presentation directly.

Won a prize for this one too. Thanks GDG Dublin. Super event. You can follow GDG Dublin on Twitter too.

Sunday Jul 15, 2012

Dublin Mini Maker Faire

Volunteered at the first Dublin Mini Maker Faire held in Trinity College Dublin (TCD).

Fionn advertising in the Science Gallery

My son, Fionn, advertising the event in the Science Gallery

A great fun and free platform for ideation, innovation, inspiration, and learning for creatives, hackers, hobbyists, innovators, techies, thinkers, and generally makers of all ages and types.

I was blown away by the energy of the participants and volunteers, reminding me of the mega Maker Faire in San Mateo earlier this year. I guess five thousand plus (but don't take my word for "Garda estimate") eager kids and adults turned up at stands and sessions on the TCD Physics Lawn and in the Science Gallery. Kudos to the Dublin Mini Maker folks and the Science Gallery magic makers. All the more astounding as three weeks ago I didn't even know about the event, they managed to make the sun come out too!

After a bit of pre-event online video content curation, on the day I had one of the volunteer assignments of helping signage the event around the college and channelling folks to the right end of the campus, reminding me of working in TCD ENTS crews at the Trinity Ball years ago. A lot of fun, when done with volunteering I went to fetch my young son and show him around what all the makers were up to.

We were especially engaged by the 3D printers, the Fuinneamh ("energy" in Irish) big drum, Kinect2Scratch software interaction (reminded me of the Java Zone at the San Mateo Maker Faire), the Underwater ROV, PCB layout sessions and the Scalexercise.

Ultimaker 3D Printer

Ultimaker 3D Printer

Fuinneamh Big Drum

The Fuinneamh Big Drum

Printer Circuit Board Layout Activity

Printer Circuit Board Layout Activity

Kinnect2Scratch

Kinnect2Scratch

Oracle didn't have an official presence at the Dublin event this time, but I would love to get something going there if (if? when) it happens again, something interactive, and for kids, for sure.

From a learning perspective, I was there not only a maker wanting to help out but to observe and learn more about how we might organize smaller, more nimble innovation and dev jam events aimed at makers of apps of all sorts on all devices, how such communities work, what motivates attendees, and to build some new local relationships local for future events. Definitely worthwhile!

Stay tuned. Many thanks to the Dublin Mini Maker and Science Gallery peeps for bringing this one to life for so many people.

On to the Manchester Mini Maker Faire in two weeks time...

Sunday Jul 03, 2011

The Importance of Context in Mobile App Design

Great presentation by Josh Holmes (@joshholmes) of Microsoft Ireland (I am a former employee) called "Is that a Rich Web in Your Pocket?" delivered at the Google Technology User Group meet in Dublin last week (28-Jun-2011). Central to the notion of great mobile design is understanding the user experience, or context, if you like. Mobile users use their devices to perform discrete tasks, quickly, want a minimum of information to enter manually, and are subject to disruption in their tasks. Designers need to take into account what's going on around users too.

You can read more about these considerations on the Oracle Applications-UX usableapps website too. See Lynn Rampoldi-Hnilo's Going Native: Ethnographic Research to Understand Mobile Workers and Lynn and Brent White's Design for the Mobile Enterprise articles.

Take a look at Josh's presentation and contrast how the mobile user experience contrasts with the desktop (or webtop) experience. Great to see a Microsoft Architect Evangelist speaking at a Google event too! Got me thinking about what I can contribute to this great community resource too.

If you don't know about the Google Technology User Group in Dublin, then check out the GTUG Google Group.

Wednesday Feb 09, 2011

User Experience Guidance for Developers: Anti-Patterns

Picked this up from a recent Dublin Google Technology User Group meeting: Android App Mistakes: Avoiding the Anti-Patterns by Mark Murphy of CommonsWare. Interesting approach of "anti-patterns" aimed at mobile developers (in this case Android), looking at the best way to use code and what's in the SDK while combining it with UX guidance (the premise being the developer does the lot).

anti-patterns message about forcing wrong UI

Interestingly, the idea came through that developers need to stop trying to make one O/S behave like another--on UX grounds. Also, pretty clear that a web-based paradigm is being promoting for Android (translators tell me that translating an Android app reminded them of translating web pages, too). Haven't see the "anti"-approach before, developer cookbooks, and design patterns, sure. Check out the slideshare presentation.

About

Oracle applications user experience (UX) assistance. UX and development outreach of all sorts to the apps community, helping to design and deliver usable apps.

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Ultan Ó Broin. Director, Global Applications User Experience, Oracle Corporation. On Twitter: @ultan

See my other Oracle blog about product globalization too: Not Lost in Translation

Interests: User experience (UX), user centered design, design patterns, tailoring, BYOD, dev relations, language quality, mobile apps, Oracle FMW and ADF, and a lot more.

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