The Importance of Context in Mobile App Design
By ultan o'broin on Jul 03, 2011
Great presentation by Josh Holmes (@joshholmes) of Microsoft Ireland (I am a former employee) called "Is that a Rich Web in Your Pocket?" delivered at the Google Technology User Group meet in Dublin last week (28-Jun-2011). Central to the notion of great mobile design is understanding the user experience, or context, if you like. Mobile users use their devices to perform discrete tasks, quickly, want a minimum of information to enter manually, and are subject to disruption in their tasks. Designers need to take into account what's going on around users too.
You can read more about these considerations on the Oracle Applications-UX usableapps website too. See Lynn Rampoldi-Hnilo's Going Native: Ethnographic Research to Understand Mobile Workers and Lynn and Brent White's Design for the Mobile Enterprise articles.
Take a look at Josh's presentation and contrast how the mobile user experience contrasts with the desktop (or webtop) experience. Great to see a Microsoft Architect Evangelist speaking at a Google event too! Got me thinking about what I can contribute to this great community resource too.
If you don't know about the Google Technology User Group in Dublin, then check out the GTUG Google Group.