Thursday Feb 25, 2010

Nothing better than having your own customers market your product

  With 91% user recommendation no wonders the iPhone is so successful. Lesson to learn: customer/user satisfaction do matters :-)

Tuesday Feb 23, 2010

The Web 2.0 Identity Problem: Who are you really?

We should not really be surprised with this. As more people comments, give opinions, are experts on everything, on the web today we definitively need a better identity model that can help identify who people really are behind all the comments and tweets they are publishing :-)

Thursday Jan 21, 2010

Know I know Why Sunsets are Red :-)

Today is finally the day where the EU approved the acquisition of Sun by Oracle, and the sun will set shortly on Sun.  After 15 years working at Sun, I can only express the nostalgia, sense of pride, but also be thankful to had the unique opportunity to work with some of the smartest engineers on the planet :-)

Friday Dec 11, 2009

The Java Store: It is finally time to submit your free or paid apps!

The new Java Store beta is now open! The barriers are down. You can download it now and see it for yourself. We are also opening up the Java Warehouse to 6 new countries: Israel, Belgium, Germany, Poland, Taiwan, S. Korea. The Java Warehouse is now open in 14 countries to submit apps. Read here for more details.  Submit your apps to the Java Warehouse :-)[Read More]

Friday Feb 29, 2008

Connect Your Phone With Any Other Devices with JXTA

Two exiting news about JXTA :-)  First, the JXTA community just released an enhanced JXTA bidding (jxta-jxme 2.5) for J2ME MIP2.0.  If you want to learn more about the new JXTA MIDP 2.0 implementation and check how to connect your phone with a PC and  printer, check Mohamed's video.  Second, Bondolo just announced the availability of a Grizzly NIO patch for the JXTA Java SE binding that is going to drastically reduce thread resource consumption when JXTA peers accept incoming HTTP connections. Great to see another collaboration between the JXTA and Glassfish(Grizzly) open-source community.

 

Friday Nov 30, 2007

Project SAXTA: An Eco-Friendly Distribution Network to View Earth Data

    Project SAXTA (the acronym SAXTA is derived from SAtellite JXTA) is a new, open network dedicated to the sharing of high-resolution NASA Earth observation data sets such as Landsat and ASTER data. SAXTA is using a decentralized JXTA P2P network architecture that enables users, Earth science scientists, and educators all over the world to freely access and share Earth data without requiring NASA to host a massive centralized infrastructure to serve content.  SAXTA architecture really paves the way for a new generation of eco-friendly distribution network that will help reduce CO2 emissions. When looking for a content, the SAXTA network can determine the closest path to a copy of the content to reduce the number of hops packets have to go through and to minimize overall packet processing and traffic.  MSN and Google's Earth may want to take a closer look at what NASA and the SAXTA folks are doing.

To join the SAXTA network click here.

As a side note,  the same eco-friendly JXTA technology used by SAXTA is also powering Sun's Glassfish appserver clustering product :-)

Tuesday Nov 06, 2007

The Network is You: It was Just a Matter of Time!

 
Interesting comment from Rob Graham from iMediaConnectionThere are plenty of creative people all around the world who now have access to media development tools never before available. They have direct access to new broadcast channels never before available.  It's only a matter of time before these upstarts sets the traditional television, movie, music, radio broadcast world on their ears.”

Well a couple week ago, RadioHead dropped a bombshell on the music industry announcing their new album “In Rainbows” will be released directly from their official web site.  Even more interesting, people can download the album for any price they want to pay, including free :-)

From The Seminal, "In Rainbows sold approximately 1.2 million copies as of October 12th.  In comparison, that’s more albums sold in the first week than Radioheads’ last three releases combined.  According to an Internet poll of 3,000 people, the average price paid for In Rainbows was $8.  If these numbers are accurate, Radiohead has made close to $10 million in one week on this album alone."

Amazing, well this may just be the beginning :-) I was just reading that over the next 3 years it is expected that more content is going to be generated than over the last 40,000 years of mankind existence! (from UC Berkeley School of Information Management)

Even more interesting, with upcoming 20mbps symmetrical broadband connection and low-cost Terabytes storage appliances everyone will soon be able to distribute and monetize content from their own home. So, should we care if the content is viewed from an iPhone, gPhone or mPhone?  The Network is You!


                                 

Thursday Mar 22, 2007

Web 2.0 Developer Matter: Make Sure You Know Who Your Customers Are!

 

Mark Cuban is not as maverick as he often pretends to be. His recent blog on the GooTube vs Viacom case is quiet insightful and right on the money on the most important issue developers should be concerned when building Web 2.0 services:

"Ebay knows their customers. Loopnet knows their customers. I happen to believe that its key that the "Service Provider" have a real business and infringing action by its users is as much a problem to the Provider as it is to the copyright owner. An ISP makes money with the monthly bill. Ebay makes money from transactions. A real estate hosting company makes money from listings. They all know exactly who their customers are and if one of them uploads infringing materials, they can actually identify the person and if they do it repetitively remove them. In either case, it doesn't change or impact their core business and it helps identify those who dont respect copyright and gives the content owner the option of taking action."

If you are looking to build and deploy a Web 2.0 service make sure you identify and know who your users are. By the way, Sun's has the industry leading Identity Management system to help you build your Web 2.0 services, and helped develop JXTA, the industry leading open-source P2P platform that provides peer identity and security as a core platform feature :-)

Go Mavericks!

Monday Mar 19, 2007

The Semantic Web = A Smarter Web

A nice article from John Borland about the Semantic Web.  

"If Web content was going to be labeled, why not use the same infrastructure to classify other information, like the price, subject, or title of a book for sale online? That kind of general-purpose metadata--which, unlike XML, would be consistent across sites--would be a boon to people, or computers, looking for things on the Web"

As I argued in a recent blog combining today disconnected tagging infrastructures with an encyclopedia like Wikipedia may just be the first link to John Borland's smarter Web.

Friday Mar 16, 2007

Finding what people are doing with your open-source technology? The JXTA Example

One of the minor drawback of open-source technologies, like JXTA,  is that people don't have to tell you when they are using open-source technology. Unless they file a bug, contribute patches, or you run by hazard on their project pages or mailing archives, you may never find what people are doing. Here is my latest list of projects using the JXTA technology, which of course, I never heard of before:

 - ActiveMQ

- Eclipse Communication Framework

- Slide

-Delos

-Semantic HIFI

-XFeature

By the way if you are looking for an internship working on JXTA, I just ran into this.

While you wish everyone will contribute back to your open-source project, the fact that people are using your technology, without you knowing it, is a good sign you created a successful open-source project :-)

Friday Mar 09, 2007

Glassfish, Shoal, JXTA: What's in Common?

From the Aquarium, Eduardo is mentioning the positive review from TheServerSide of the latest Glassfish V2 M4 build. The article points to the new Glassfish improvements in the dynamic clustering and HA features that are using Project Shoal and the JXTA technology. Great to see three open-source projects (Glassfish, Shoal, JXTA) working and leveraging each other.  A great example of how open-source development should work.  

Thursday Mar 08, 2007

How GPUs will drive GUI designs and the 3D Web


I ran into this nVidia concept GUI for phone devices. It is just another example on how GPUs are going to shape GUI designs and expose new user immersive experience on the emerging 3D Web.

Wednesday Mar 07, 2007

Experiencing The 3D Web From Your Sony PS3

 

Sony announced today at GDC'07 they are entering the 3D Virtual World market with the PS3 "PlayStation Home" service. With SecondLife, There, Active Worlds, Kaneva, and now PlayStation Home, we may be looking at a significant shift in GUI design that may fundamentally change the way users access and experience applications in the emerging 3D WebPowerful GPUs can now be used to deliver a richer and enhanced 3D Virtual World immersing experience for the Web.

Tuesday Mar 06, 2007

VamPeer: New Eiffel Binding for Jxta

Another great contribution from Beat Strasser from ETZH to add a Eiffel binding for Jxta. This goes along with Scala, Groovy and Tuscany adoption of the Jxta technology. It is great to see student contributions to the core Jxta technology. Beat, congratulations on your Master :-)

Monday Mar 05, 2007

Open-Source Project Darkstar: "There is a great disturbance in the Force"

Today at GDC'07, Sun announced the open-sourcing of online game server technology Project Darkstar under the GPL License. This is great news for the Java Gaming developer community. Project Darkstar has the potential to fundamentally disrupt massively multiplayer online server architecture. This is also good news for our Project Wonderland. Project Wonderland  is extending Project Looking Java 3D desktop technology to implement a multi-user 3D virtual environment (MUVE) in which users can collaborate using existing desktop applications, and creating 3D virtual world content. Project Wonderland is relying on Project Darkstar for scalable and persistent server infrastructure.

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