By Tor Norbye on Jul 06, 2008
As part of our Ruby and Rails support, we've had a YAML editor in NetBeans for a couple of releases now. However, the support was primitive. Only the most basic editing features were there, and more problematically, many common, valid YAML constructs were not supported. You'd get various wrong error messages from the parser if you tried to go outside the normal simple syntax of the
database.yml file in Rails.
In the latest dev builds however, there's a brand new implementation of a YAML editor. Let's start with a screenshot:
There are several things going on here. First, note that the editor now understands more complicated YAML constructs - such as the << key mapping merge operator. In this file, we've shared the definition of the "createdon" attribute. And in the navigator, as we drill down you can see this attribute showing up properly inlined in both places the reference was used.
Notice also how we have embedded Ruby code here (the green fragment inside <% %>). This is pretty important for another Rails usage of YAML: Fixtures. Just like in ERb/RHTML files, the YAML Ruby embedding support should be complete; quickfixes should work, go to declaration, smart indent and formatting, and so on - including code completion:
Finally, if you're a bit rusty on YAML and can't remember all the various escapes to do collections, aliases, documents, tags and so on, you can invoke normal code completion to see the various special characters - along with the YAML quick reference document in the documentation popup:
There are a few other things in there as well; AST based selection (Command-Shift-Dot or Comma), slightly better smart indent, and so on. One thing which is still missing is code folding. I disabled it since there were a few issues with it still.
As always with new functionality, please take it for a spin and report back any issues you find (using the normal feedback channels). NOTE - you do need the latest dev builds for this - even 6.5 Milestone 1 is too old. Some of this was checked in today so won't even be in the current nightly build (depending on when you read this).