Attack of the Killer Pixels

(I always wanted to write a blog entry with that title.)

Did you see Swarm, the game that won the Swedish Mobile game award? The Game awards had an extra category for mobile games created with the NetBeans Mobility pack, especially the NetBeans Mobile Game Builder.

Swarm may look simple next to the other games, but be reminded that the other screenshots are taken from fullscreen Xboxes and Windows PCs, while Swarm is a tiny mobile game on a phone screen. (I just think it is mean to depict them next to each other. ;-P)

Anyway, the screenshot doesn't do the gameplay justice: You are on your way through a maze heading for targets, but you don't control a character or vehicle, you control a swarm of pixels. The challenge is to steer the cloud. For instance if you go around a corner too fast, some of the pixels may fall behind and disconnect from the group. Is it worth going back for them to catch up, or are you running out of time and you just must deliver the pixels that you have? Interesting idea! I also kind-a liked the subtle running gag that makes up the game's background-story - you will see. :)

Install it on your phone, or download the JAR/JAD files and play the game in a mobile emulator in NetBeans. (For Mac OS, this is how to install a Java ME SDK and emulator on a Mac.) Open the JAD file to run the game. I haven't gotten far yet, I wonder what happens in higher levels? Tell us if you find out, and have fun!

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NetBeans IDE, Java SE and ME, 3D Games, Linux, Mac, Cocoa, Prague, Linguistics.

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