By Paul Homchick-Oracle on Mar 11, 2014
For the entire history of Major League Baseball from its founding in 1869 until 2004, the game schedules were developed by hand.
Great strides in operations research were made in World War II with the adoption of linear programing techniques, and great armies and navies were deployed and supplied using the new science of operations research, but baseball scheduling was more complex than that, and still done by hand. In the 1960s computing power exploded, with IBM placing powerful machines in most major corporations, but baseball scheduling was too hard, and it was still done by hand. Thirty years on, microprocessors brought down the cost of computing so that you could easily buy sixty-four or one-hundred twenty-eight, or two-hundred and fifty-six computers and set them all to working on the same problem. But the programmers still couldn't come up with a better schedule than Henry and Holly Stephenson could generate by hand.[Read More]