JavaFX - Use Layout!
By Rakesh Menon on Jul 23, 2009
Update: Also refer to "How to Layout" post..
This post is to remind myself that my first preference must be to use layout, LayoutInfo and layout related attributes such as
Node.layoutBounds, Node.layoutX, and
Node.layoutY instead of
Node.boundsInLocal, Node.translateX and
Node.translateY. Amy Fowler, Baechul and Jonathan Giles had discussed about this in detail.
Earlier I was using
translateX, translateY and
boundsInLocal for layout of node. So when should we use
layoutBounds, boundsInLocal and
boundsInParent? Amy Fowler's blog has a diagram which shows difference between these attributes.
If the node does not use
effect, opacity or clip, use
layoutBounds to find the bounds of node. In this case layoutBounds and boundsInLocal will be same. If the node has one or more of those attributes set, then use
boundsInParent only if some transformation attributes such as
translateX, translateY, scaleX, scaleY, layoutX, layoutY etc is set and we need the bounds which includes these transformations.
Try your best not to use
boundsInScene. Luckily the attribute is removed and a new method -
localToScene(localBounds: Bounds) is provided. Using bounds with respect to scene complicates the computation of bounds and has major impact on performance.
In short we may mostly require just layoutX, layoutY and layoutBounds to layout a component. Use transformation attributes such as translateX, translateY etc for animation as mentioned in my previous blog. You may also be interested in related discussion happening at fxexperience.com and more layouts from JFXtras.
Now I won't forget this! How about you?