[FLASH] Floating point - only in CLDC 1.1
By lukas on Apr 13, 2006
I recorded it because somebody was asking why he cannot use floating point in his Java ME development. You can. You have to set CLDC to 1.1 because you cannot use floating point in CLDC 1.0
CLDC 1.0 is subset of CLDC 1.1 The same about MIDP 1.0 and MIDP 2.0
You'll have to choose the right combination for your phone.
Don't be suprised that some emulator platforms from other vendors supports only CLDC 1.0 and MIDP 1.0
It can be either by bad configuration of the platform or it is the restriction of the platform. You can overwite the profile and configuration attributes (not enabled by the device platform) in the project properties. Look at end of this post where it's described