Exploring Mobility, Chatbots, Blockchain and Augmented Reality solutions in the Cloud to re-imagine Education & Research


Kevin Roebuck
Director, Digital Experience

Here's the abstract from last friday's session on Touch-input Devices for Immersive Education (audio archive): Abstract:  "Surface input, recently popularized by the Apple iPhone, gives users a natural way to interact with digital content through touch and gestures. Surface input devices have the potential to significantly enhance virtual learning experiences.

Special guest Rich White (Greenbush Education Service Center) will demonstrate how Edusim uses surface devices to create touch-powered 3D virtual world classrooms that students and teachers interact with directly through an interactive whiteboard that is projected onto a wall or screen".

Here are some examples done with Croquet.

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