Get What You Need
By jonthecollector on Apr 23, 2007
Looking at the memory used plot first, I inferred from the graph that there was some processing during initialization that required a lesser amount of memory. After that there was activity that used and released memory until about 6k seconds. At that point the activity died down until about 7.5k seconds when there was an up tick in activity and then a quiet period again until about 11k seconds. After that there was pretty regular allocations being done.
Looking at the total memory I see what I'm expecting to see. The initial total heap size at zero time is larger than is needed during the first phase and the total memory drops. Then as allocations picked up the size of the heap grew and, on average, stayed at a higher level until the first quiet period. During the first quiet period the size total heap size decayed to a lower value that corresponds to the lesser demand for allocations. Then there is the short burst of activity with an corresponding growth in the heap. The toal heap again drops during the second quiet period and then grows again as the activity picks up.
I like the behavior I see, but it wasn't what the user wanted.
The amount of variation in the total heap size during the active periods is high. This is varying too quickly for this user. The reason for the variations is that the GC ergonomics is trying to react to variations in the behavior of the applications and so is making changes to the heap as soon as a variation in the application's behavior is recognized. There are two ways to look at this:
- GC ergonomics was designed for the case where a steady state behavior has been reached, and as exhibited by the variations in the amount of memory used, this application doesn't reach a steady state (on the time scale of interest) and GC ergonomics is doing the best that it can under the circumstances, and
- the user's application is what it is and what should he do?
The first bullet is the excuse I use for almost everything. Let's consider the second.
First a word about what GC ergonomics does by default that provides some damping of variations.
GC ergonomics calculates the desired size of a generation (in terms of meeting the goals specified by the user) and then steps toward that size. There is a miminum size for a step and if the distance to the desired size is less than that minimum step, then the step is not made. The minimum step size is the page size on the platform. This eliminates changes as we get close to the goal and removes some of the jitter.
When deciding whether a goal is being met, GC ergonomics uses weighted averages for quantities. For example, a weighted average for each pause time is used. The weighted averages typically change more slowly than the instantaneous values of the quantities so their use also tends to damp out variations.
But if you really want a more stable heap size, here's what you can try. These suggestions limit the range of changes that can be made by GC ergonomics. The more minor limitations are given first followed by the more serious ones, finally ending with turning off GC ergonomics. You can just try the suggestions (in bold) and skip over the explanations as you wish.
Reduce the jitter caused by the different sizes of the survivor spaces (and the flip-flopping of the roles of the survivor spaces) by reducing the size of the survivor spaces. Try NNN = 8 as a starter.
The total size of the young generation is the size of eden plus the size of from-space. Only from-space is counted because the space in the young generation that contain objects allocated by the application is only eden and from-space. The other survivor space (to-space) can be thought of as scratch space for the copying collection (the type of collection that is used for the young generation). Each survivor space alternately plays the role of from-space (i.e. during a collection survivor space A is from-space and in the next collection survivor space B is from-space). Since the two survivor spaces can be of different sizes, just the swapping can change the total size of the young generation. In a steady state situation the survivor spaces tend to be the same size but in situations where the application is changing behavior and GC ergonomics is trying to adjust the sizes of the survivor spaces to get better performance, the sizes of the survivor spaces are often different temporarily.
The default value for MinSurvivorRatio is 3 and the default value for InitialSurvivorRatio is 8. Pick something in between. A smaller value puts more space into the survivor spaces. That space might go unused. A larger value limits the the size of the survivor spaces and could result in objects being promoted to the tenured generation prematurely. Note that the survivor space sizes are still adjusted by GC ergonomics. This change only puts a limit on how large they can get.
Reduce the variation in the young generation size by setting a minimum and a maximum with -XX:NewSize=NNN and -XX:MaxNewSize=MMM.
GC ergonomics will continue to adjust the size of the young generation within the range specified. If you want to make the minimum and maximum limits of the young generation the same you can use -XX:NewSize=NNN and -XX:MaxNewSize=NNN or the flag -XmnNNN will also do that.
Reduce the range over which the generations can change by specifying the minimum and maximum heap size with -Xms and -Xmx, respectively.
If you've already explicitly specified the size of the young generation, then specifying the limit on the entire heap will in effect specify the limits of the tenured generation. You don't have to make the minimum and maximum the same but making them the same will have the maximum effect in terms of reducing the variations.
Turn off GC ergonomics with the flag -XX:-UseAdaptiveSizePolicy
The size of the generations, the sizes of the survivor spaces in the young generation and the tenuring threshold stay at their starting value throughout the execution of the VM. You can exercise this level of control but the you're back to tuning the GC yourself. But sometimes that really is the best solution. The user I talked to liked the more predictable heap size better than the automatic tuning and so turned off ergonomics.