Java ME Sola Rosa can compete vs. native

I love when native app weeines have to eat their words and admit that Java apps are pretty darn fast and have the performance that's good enough to run on mobile phones.

See:

Java game just as good as native games, says Symbian lover

Here's a quote:

 As you may have noticed over the 
 years, All About Symbian has tended 
 to concentrate on native Symbian 
 applications and games rather than
 stuff that runs through Java.

 Sola Rola defies all that... This 
 emphasis on talent instead of raw 
 technology means that the game looks 
 really good...
Java ME technology when used correctly, kicks \*ss on cell phones. In the wrong hands, Java ME apps can look slower than Britney Spears going to a child custody hearing. :-)

Comments:

Thanks for the link!

Yes, Sola Rola is indeed an excellent Java game which looks just as good as the majority of native phone games, and plays better than most of them too.

The problem with Java is that many developers just accept its technical limitations and never really push it to the limit, the brand name on a Java game (eg Tomb Raider) is often enough to sell the game so they don't bother making it a good game in its own right.

What makes Sola Rola so good is that they've designed this for a phone from the ground up instead of just settling for a crappy cash-in port. The interface, level design and game structure are all totally suited to being played on a phone.

The game has very attractive graphics, which may look childish in stills but are excellently animated in videos. It also scrolls just as smoothly as a native game, which is amazing because other Java games released by the same publisher at the same time have relatively poor scrolling.

I would strongly recommend Sola Rola to absolutely anyone, it's fun and easy to get started, the levels are short enough to play on a train or bus, and there are lots of them. The levels get more complex as you go on, but the game carefully introduces new elements one at a time and explains how they works, so even newbie gamers won't get lost. The learning curve is excellent, you never feel defeated by this game.

If all Java games were this good we wouldn't need native games, and a lot of people wouldn't need handheld consoles either. Unfortunately the quality control within Java publishers seems to often be non-existent, and there's a LOT of crap out there, even from big budget publishing houses that make quality games on other platforms.

Posted by krisse on January 15, 2008 at 04:24 AM PST #

Hi Krisse,

Thanks for the blog comment! Nicely put and nicely worded. :-)

It's great to have an allaboutsymbian.com celebrity come over to my blog.

Hinkmond

Posted by Hinkmond Wong on January 15, 2008 at 05:31 AM PST #

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Hinkmond Wong's blog on making Machine to Machine (M2M) and the Incredible Internet of Things (IoT) smarter with Java Embedded Technologies

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