Capture, in a Wink!
By Ann Sunhachawee on Apr 21, 2008
A former colleague pointed me to using Wink freeware, to do capture screenshots and create screencasts. Click the picture to check out a quick demo I created using Wink. Here's the exported PDF of the same session.
Since you can read all the features on their site, here's what's valuable from a UI designer's point of view. I've used Wink as a quick way to capture existing interaction behavior and mock up new interaction behavior to show engineers. It also enables me to take many screenshots as I walk through an interface without interruption! I no longer have to pause after taking each screenshot to save and name it in another application such as Photoshop.
- Lightweight and fairly easy to use
- Captures the context menus and cursor (In My-Old-Screenshotting-Method on Windows, using the " Alt-Print Screen" dismisses the context menu before the screenshot is taken. You can only capture context menus if you capture the entire display with "Print Screen". And either mode does not capture the cursor)
- Many different types of output - Flash movie, PDF, HTML with a choice of saving images as pngs, bmps, jpg, and more
- FREE! (vs products like Camtasia)
- By default the graphics for callouts and buttons aren't the prettiest. You can create your own custom callouts, but afaik, cannot create custom buttons.
- Once you define the screenshot area, it's a fixed width and height. So anything that falls outside of that area is chopped off, e.g. dialogs or menus that extend past the area are cut off
- Doesn't remember user choices well and has some annoying defaults for where it saves files. I've accidentally overwritten files :(
Give it a try! Alas, it's only for Windows and some Linux platforms.