Wednesday Jan 14, 2009

How to get Audio to work on OpenSolaris on VirtualBox

Man playing a big trumpet My regular working environment on the go or when working from home is, of course, OpenSolaris. I've been using it on an Acer Ferrari Laptop for years now and I can say I'm very happy with it, and that's not just because I work for Sun.

Lately, I tried OpenSolaris on VirtualBox on my private MacBook Pro. This configuration turned out to work better than the native OpenSolaris on my company's Acer Ferrari laptop! Due to the MBP being 2 years newer and it having a dual-core CPU plus 4 GB of RAM, it turned out to be the better machine to host my OpenSolaris work environment.

With one exception: Audio.

Audio isn't enabled in VirtualBox by default in the Mac version and that has already been blogged elsewhere. The solution is simply to enable Audio in VirtualBox settings and select the Intel ICH AC97 soundchip.

Then, OpenSolaris doesn't come with an ICH AC97 audio driver and even the new SUNWaudiohd driver doesn't support it. The solution here is to download the OSS sound drivers from 4Front technologies. So far, so good.

But this didn't work for me: Either the sound would play for a few seconds, then hang, or the sound drivers wouldn't be recognized by GNOME/GStreamer at all, resulting in a crossed-out loudspeaker icon at the top! This is very frustrating if you want to show Brandan's excellent shouting video to an audience and have to switch out of OpenSolaris/VirtualBox back to Mac OS X just for that.

Apparently others suffered from the same annoyance, too, but neither of the solutions I found seemed to help: I installed and uninstalled and reinstalled the OSS drivers a number of times, ran the ossdevlinks script to recreate device links, even installed a newer, experimental version of the SUNaudiohd driver. No luck yet.

Then Frank, a Sun sales person who happens to use OpenSolaris on his laptop as well (Yay! a salesrep using OpenSolaris! Kudos to Frank!) suggested to uninstall the SUNWaudiohd driver, then install the OSS sound driver, which worked for him. It didn't occur to me that uninstalling SUNWaudiohd might be the solution, so I wanted to give it a try.

But, alas "pfexec pkg uninstall SUNaudiohd" didn't work for me either! Apparently there's a dependency between this package and the slim_install package bundle. Again, Google is your friend and it turned out to be a known bug that prevented me from uninstalling SUNWaudiohd. The workaround is simply to "pfexec pkg uninstall slim_install" which is no longer needed after the installation process anyway.

So lo and behold, gone is slim_install, gone is SUNWaudiohd, installed the OSS drivers, logged out and back in and audio works fine now! (Notice: no reboot required).

Here's the sweet and short way to audio goodness on OpenSolaris on VirtualBox:

  1. Shutdown your OpenSolaris VirtualBox image if it is running, so you can change it's settings.
  2. Activate audio for your OpenSolaris VM in VirtualBox. Select the ICH AC97 Chip. Here's a blog entry that describes the process.
  3. Boot your OpenSolaris VirtualBox image.
  4. Uninstall the slim_server package: "pfexec pkg uninstall slim_server"
  5. Uninstall the SUNWaudiohd driver: "pfexec pkg uninstall SUNWaudiohd"
  6. Download the OSS sound driver for OpenSolaris.
  7. Install the OSS sound driver: "pfexec pkgadd -d oss-solaris-v4.1-1051-i386.pkg" (Or whatever revision you happened to download).
  8. Log out of your desktop and log back in. Sound should work now.

Tuesday Mar 06, 2007

Solaris 10 11/06 and NVIDIA video drivers: Missing symlinks

I recently learned that there's a small glitch in the combination of Solaris 10 11/06 and the latest NVIDIA drivers for Solaris on x64/x86 machines.

Apparently, there has been a change in packaging the MesaGL libraries in OpenSolaris which is also reflected in the Nevada and Solaris Express builds. But that change has not yet made it into Solaris 10 11/06.

This means that if you run Solaris 10 11/06 and install the latest NVIDIA drivers from their homepage, the symlinks that replace the MesaGL libraries with the hardware accelerated NVIDIA OpenGL ones will not be created correctly and thus your 3D applications will remain running slow.

See Bug 6530074 for details and a workaround. It contains a small script that will fix the symlinks and your 3D app should then be working fast again. Meanwhile, our NVIDIA driver team is working on a patch to fix the problem.

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