Compiled JavaFX Script

The JavaFX script compiler is still a work in progress, but here's an very basic implementation of the Bubblemark application using it.

We're still working on implementing the full JavaFX script runtime with the compiler. The above version is just using a provisional runtime and is just animating an image and doesn't implement the "bubbles" with vector graphics.

However, even so, the footprint and performance is now on par with what you should expect from the eventual production quality JavaFX script implementation.

Note: on some systems OS-level timer-resolution will limit your fps. E.g. you'll see a max of 64 fps for any of the bubblemark examples.

Comments:

Interesting demo and the fps seem pretty good to me. However, I wanted to point out, that the Link u set for "Bubblemark" is not correct ;-) - you have linked a website called "http://boublemark.com/" which doesn't exist :-).

Posted by MuslimGirl on November 15, 2007 at 02:48 PM PST #

i didnt see bigger performance . The first interpreteted version runs here at 48fps with 16 bubles. The new compiled version runs with 62fps with 16 bubles . Ok there is 10% better performance for me but ... applications writed on Flex and Silverlight runs much faster.

p.s.
I Have Pentium Dual Core 2.9Ghz ,1.9Gb Ram

Posted by guest on November 15, 2007 at 03:53 PM PST #

Somethink else
btw the right side is http://bubblemark.com/
there i check The Swing version runs at 64fps for me Swing optiomazed version too runs for 64fps, Using Vectors 61.2 and 5sec after 64fps PulpCore framework (dont know what is this ) i get 277fps ! Flex ersion 56fps, DHTML 56~59fps as i sad tested on Pentium Dual Core 2.9Ghz ,1.9Gb Ram

Posted by guest on November 15, 2007 at 04:00 PM PST #

Pretty impressive! I get ~195fps on my machine, Radeon Mobility x700, Intel Pentium M 1.6G running Ubuntu Gutsy, Java 1.6.0_05ea with the hated Vesa driver. Nice work!

Patrick

Posted by Patrick Wright on November 15, 2007 at 04:53 PM PST #

I also get 64 fps on Windows - CPU usage is rock bottom while running the demo - ProcessExplorer shows the java process using <1% CPU.

JRE = build 1.6.0_05-ea-b05
PC = Dual Xeon 2.8GHz, 2.0Gb RAM
Graphics = Quadro NVS 280 PCI-E

Posted by Chris Lowe on November 15, 2007 at 07:18 PM PST #

Nice. I got ~95fps on this version, compared to ~25fps on the interpreted version.

Posted by MartinM on November 15, 2007 at 09:02 PM PST #

~190fps

opensource ati driver
Radeon RV250 [Mobility FireGL 9000]

Intel(R) Pentium(R) M processor 1.80GHz
Single core

Ubuntu 7.10
java version "1.6.0_03"
Java(TM) SE Runtime Environment (build 1.6.0_03-b05)
Java HotSpot(TM) Client VM (build 1.6.0_03-b05, mixed mode, sharing)

Posted by Soma on November 15, 2007 at 09:26 PM PST #

~200 fps!

Vista 32
PC - Intel(R) Quad CPU Q6600 2.400GHz, 4.0 GB RAM
Graphics - NVidia 8800 GTX Ultra
java version - 1.6.0_03

Posted by Еugene Potapenko on November 15, 2007 at 10:03 PM PST #

Guys,

When you're running the latest bubblemark, what is your CPU usage like?

C.

Posted by Chris Lowe on November 15, 2007 at 10:41 PM PST #

> When you're running the latest bubblemark, what is your CPU usage like?

5-15%

Posted by Еugene Potapenko on November 15, 2007 at 11:49 PM PST #

JRE 1.6.0_03-b05
XP on 2.75 P4

64 fps with < 1% processor use

as soon as a resized the window, it dropped to ~24 fps and the processor use shot up to 50%

Posted by Jacob Hookom on November 16, 2007 at 04:08 PM PST #

64 fps and 0-5% CPU usage,
and 25 fps and ~100% CPU usage after the window maximized.

Pentium M 1.73, GeForce Go 6200.

Posted by Raman Hamianiuk on November 16, 2007 at 04:46 PM PST #

180 fps / 25-30% CPU

pentium M 2.0 GHz
NVidia quadro fx Go1400
Ubuntu Gutsy 7.10

Posted by Hugh Winkler on November 16, 2007 at 11:37 PM PST #

initial window size : 64 fps 0-5% CPU
Maximized window : 20 fps 95-98 % CPU

pentium M 2.2 GHz
NVidia quadro fx Go1400
XP

Posted by Laurent Simon on November 18, 2007 at 07:02 AM PST #

Now, what's new about JavaFX? We all wait excitedly for news, but nothing really important had happened for months, now. During this time, Adobe has released Air and Microsoft, Silverlight. I slowly become worried...

Posted by traroth on November 29, 2007 at 07:38 PM PST #

Someone know how to change the OS-level timer-resolution fps limit?

Posted by Ilya on December 14, 2007 at 02:36 AM PST #

The only thing I’d say about “features” on a blog is that it tends to end up being something you HAVE to do.

Posted by oyun indir on August 31, 2008 at 08:30 PM PDT #

Thanks ........... Y

Posted by شات on December 03, 2010 at 10:48 AM PST #

thank you very much all guys

Posted by Chat on December 11, 2010 at 05:43 AM PST #

thank you guys.

Posted by Chat on December 11, 2010 at 05:48 AM PST #

important and awake! great job bro thanks.

Posted by Egitim on December 11, 2010 at 06:28 AM PST #

Simple and Nice example !

Posted by شات on December 15, 2010 at 04:05 AM PST #

Post a Comment:
  • HTML Syntax: NOT allowed
About

user12610627

Search

Archives
« April 2014
SunMonTueWedThuFriSat
  
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
   
       
Today