Wednesday Jun 10, 2009

JavaOne and CommunityOne News in Review


The highlights from our JavaOne and CommunityOne 2009 conferences are now available. Maijaliisa and I have put together the short segment on JavaOne 2009 here, while the CommunityOne West 2009 segment is here.

Enjoy!

Wednesday Mar 25, 2009

InformationWeek ReviewCam: Sun Cloud's Drag, Drop & Deploy Virtual Datacenter Designer


David Berlind of InformationWeek sat down with Sun's Cloud Computing CTO Lew Tucker at our CommunityOne East Developer Conference for a demonstration of Sun Cloud, specifically the Virtual Data Center (VDC) design and deployment tool.

David was impressed. He notes, "... You start picking up servers, switches, firewalls, etc., and you just drop them into the cloud... Perhaps Sun should call it 4D; Drag, Drop, Deploy, and (voila!) Datacenter (in Sun's Cloud that is)."

Check out David's 7 minute video of the Sun Cloud VDC for a full glimpse to the tool.
Sun Cloud

Wednesday Mar 18, 2009

Sun Cloud Announcement -- Juan Carlos Soto Interview


Today at CommunityOne East conference, we are announcing Sun Open Cloud Platform -- our open cloud computing infrastructure -- powered by OpenSolaris, MySQL, Open Storage and Java.

I sat down with Juan Carlos Soto, VP of Marketing, Cloud Computing Business Unit at Sun, to discuss the announcement. Listen to Juan giving you the nuggets of the announcement...

In addition to the overall strategy and roadmap, Juan talks about the open APIs for Sun's public cloud service, partner initiatives for Sun's public cloud service and how you can participate in the Sun Cloud technology preview programs.


Juan Carlos Soto
Juan Carlos Soto

Tuesday Jun 24, 2008

Bunny in the Cloud


BBC World News prepared a list of best cloud computing applications available today, and it featured Sun's Network.com and Blender 3D. The article noted how Sun's data centers are available for hire by the hour to power on-demand cloud services. The author mentioned that Network.com is used mainly for processing scientific data but the servers can also be used for rendering animations via the open source Blender software.

Check out this BBC video clip featuring Sun's cloud computing efforts as well as snippets from the "Big Buck Bunny" movie rendered on Network.com.

In other news, InformationWeek highlighted Sun's Network.com and Project Caroline in their cloud computing feature story.
Movie rendering on the cloud

Sunday Jun 01, 2008

Movie Review: Big Buck Bunny (rendered on Sun's Network.com!)


For a change, let's move from product reviews to... movie reviews!!!

Big Buck Bunny is a comedy about a well-tempered rabbit "Big Buck," who finds his day spoiled by the rude actions of the forest bullies, three rodents. In the typical 1950s cartoon tradition, Big Buck then prepares for the rodents in a comical revenge.

What is great about the movie is that it is "open." What is an "open movie?" Well, "open movie" promotes open content creation in a community setting.

For "Big Buck Bunny," it is not only developed by an animator community using open source software Blender but also distributed under an open license that gives artists free access to the entire studio database of assets and files used to make the movie.

"The primary intent of the movie was to stimulate the development of open source 3D software, but the quality of Big Buck Bunny on an artistic level as well as on technical ingenuity is what you would expect from large animation studios," said Ton Roosendaal, producer and Blender Institute director.

The Blender team didn't have support of a big studio, yet they succeeded with the community support, an open source rendering software and an on-demand computing platform.

And the last part is where we came in. Blender team needed over fifty thousand CPU-hours of compute time, and our Network.com grid services provided them a very powerful platform where they could use hundreds of CPUs simultaneously to significantly speed up the movie rendering process without needing to own the compute infrastructure.

For all the geeks out there, here is how it happened -- technically speaking -- over the Network.com grid platform.

Shining example of... the power of community (and lowering barriers to entry for producing a computer-animated movie), if you ask me.

Enjoy the movie. :-)
"Big Buck Bunny" movie -- rendered on Network.com


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