By bnitz on Mar 18, 2009
NumptyPhysics is a fun opensource "Physics puzzle" game which uses the same Box2d physics engine as the award winning CrayonPhysics. As soon as I saw it, I really wanted to port it to OpenSolaris. One of my first computer programs (for the Commodore 64) simulated gravitational attraction between sprites and allowed the user to send sprites into orbit around each other. Cumulative floating point errors in my old BASIC program eventually caused orbiting objects to careen off the screen. My Solaris port of Numptyphysics still needs work and cleanup, buy it's a step in the right direction. Right now top priority is getting SourceJuicer out the door so there is a more efficient path between NumptyPhysics runs from my build environment on my laptop to, NumptyPhysics is available as a stable package for the OpenSolaris community.