Thursday Aug 21, 2014

Podcast Show Notes: Redefining Information Management Architecture

Nothing in IT stands still, and this is certainly true of business intelligence and information management. Big Data has certainly had an impact, as have Hadoop and other technologies. That evolution was the catalyst for the collaborative effort behind a new Information Management Reference Architecture. The latest OTN ArchBeat series features a conversation with Andrew Bond, Stewart Bryson, and Mark Rittman, key players in that collaboration. These three gentlemen know each other quite well, which comes across in a conversation that is as lively and entertaining as it is informative. But don't take my word for it. Listen for yourself!

The Panelists

(Listed alphabetically)
  • Andrew Bond, head of Enterprise Architecture at Oracle
    Twitter LinkedIn
  • Oracle ACE Director Stewart Bryson, owner and Co-Founder of Red Pill Analytics
    Twitter Blog LinkedIn Oracle ACE Director
  • Oracle ACE Director Mark Rittman, CIO and Co-Founder of Rittman Mead
    Twitter Blog LinkedIn Oracle ACE Director

The Conversation

  • Listen to Part 1: The panel discusses how new thinking and new technologies were the catalyst for a new approach to business intelligence projects.
  • Listen to Part 2: Why taking an "API" approach is important in building an agile data factory.
  • Listen to Part 3: Shadow IT, "sandboxing," and how organizational changes are driving the evolution in information management architecture.

Additional Resources

The Reference Architecture that is the focus of this conversation is described in detail in these blog posts by Mark Rittman:

Introducing the Updated Oracle / Rittman Mead Information Management Reference Architecture

Be a Guest Producer for an ArchBeat Podcast

Want to be a guest producer for an OTN ArchBeat podcast? Click here to learn how to make it happen.

SEI Turns Software Architecture into a Game

"Architecture is the decisions that you wish you could get right early in a project." -- Ralph E. Johnson

Unless you can see into the future, getting those decisions right comes down to a collection of hard choices. But the Software Engineering Institute (SEI) of Carnegie Mellon University has turned those hard choices into a game. Literally.

According to the SEI website:

The Hard Choices game is a simulation of the software development cycle meant to communicate the concepts of uncertainty, risk, options, and technical debt. In the quest to become market leader, players race to release a quality product to the marketplace. By the end of the game, everyone has experienced the implications of investing effort to gain an advantage or of paying a price to take shortcuts, as they employ design strategies in the face of uncertainty.

 

Check it out for yourself:

About

Google+

Search

Archives
« August 2014 »
SunMonTueWedThuFriSat
     
2
3
4
7
9
10
14
16
17
18
20
23
24
25
30
31
      
Today