Wednesday Jul 21, 2010

What is RAID-Z?

The mission of ZFS was to simplify storage and to construct an enterprise level of quality from volume components by building smarter software — indeed that notion is at the heart of the 7000 series. An important piece of that puzzle was eliminating the expensive RAID card used in traditional storage and replacing it with high performance, software RAID. To that end, Jeff invented RAID-Z; it's key innovation over other software RAID techniques was to close the "RAID-5 write hole" by using variable width stripes. RAID-Z, however, is definitely not RAID-5 despite that being the most common comparison.

RAID levels

Last year I wrote about the need for triple-parity RAID, and in that article I summarized the various RAID levels as enumerated by Gibson, Katz, and Patterson, along with Peter Chen, Edward Lee, and myself:

  • RAID-0 Data is striped across devices for maximal write performance. It is an outlier among the other RAID levels as it provides no actual data protection.
  • RAID-1 Disks are organized into mirrored pairs and data is duplicated on both halves of the mirror. This is typically the highest-performing RAID level, but at the expense of lower usable capacity.
  • RAID-2 Data is protected by memory-style ECC (error correcting codes). The number of parity disks required is proportional to the log of the number of data disks.
  • RAID-3 Protection is provided against the failure of any disk in a group of N+1 by carving up blocks and spreading them across the disks — bitwise parity. Parity resides on a single disk.
  • RAID-4 A group of N+1 disks is maintained such that the loss of any one disk would not result in data loss. A single disks is designated as the dedicated parity disk. Not all disks participate in reads (the dedicated parity disk is not read except in the case of a failure). Typically parity is computed simply as the bitwise XOR of the other blocks in the row.
  • RAID-5 N+1 redundancy as with RAID-4, but with distributed parity so that all disks participate equally in reads.
  • RAID-6 This is like RAID-5, but employs two parity blocks, P and Q, for each logical row of N+2 disk blocks.
  • RAID-7 Generalized M+N RAID with M data disks protected by N parity disks (without specifications regarding layout, parity distribution, etc).

RAID-Z: RAID-5 or RAID-3?

Initially, ZFS supported just one parity disk (raidz1), and later added two (raidz2) and then three (raidz3) parity disks. But raidz1 is not RAID-5, and raidz2 is not RAID-6. RAID-Z avoids the RAID-5 write hole by distributing logical blocks among disks whereas RAID-5 aggregates unrelated blocks into fixed-width stripes protected by a parity block. This actually means that RAID-Z is far more similar to RAID-3 where blocks are carved up and distributed among the disks; whereas RAID-5 puts a single block on a single disk, RAID-Z and RAID-3 must access all disks to read a single block thus reducing the effective IOPS.

RAID-Z takes a significant step forward by enabling software RAID, but at the cost of backtracking on the evolutionary hierarchy of RAID. Now with advances like flash pools and the Hybrid Storage Pool, the IOPS from a single disk may be of less importance. But a RAID variant that shuns specialized hardware like RAID-Z and yet is economical with disk IOPS like RAID-5 would be a significant advancement for ZFS.

Monday Apr 07, 2008

Expand-O-Matic RAID-Z

I was having a conversation with an OpenBSD user and developer the other day, and he mentioned some ongoing work in the community to consolidate support for RAID controllers. The problem, he was saying, was that each controller had a different administrative model and utility -- but all I could think was that the real problem was the presence of a RAID controller in the first place! As far as I'm concerned, ZFS and RAID-Z have obviated the need for hardware RAID controllers.

ZFS users seem to love RAID-Z, but a frustratingly frequent request is to be able to expand the width of a RAID-Z stripe. While the ZFS community may care about solving this problem, it's not the highest priority for Sun's customers and, therefore, for the ZFS team. It's common for a home user to want to increase his total storage capacity by a disk or two at a time, but enterprise customers typically want to grow by multiple terabytes at once so adding on a new RAID-Z stripe isn't an issue. When the request has come up on the ZFS discussion list, we have, perhaps unhelpfully, pointed out that the code is all open source and ready for that contribution. Partly, it's because we don't have time to do it ourselves, but also because it's a tricky problem and we weren't sure how to solve it.

Jeff Bonwick did a great job explaining how RAID-Z works, so I won't go into it too much here, but the structure of RAID-Z makes it a bit trickier to expand than other RAID implementations. On a typical RAID with N+M disks, N data sectors will be written with M parity sectors. Those N data sectors may contain unrelated data so adding modifying data on just one disk involves reading the data off that disk and updating both those data and the parity data. Expanding a RAID stripe in such a scheme is as simple as adding a new disk and updating the parity (if necessary). With RAID-Z, blocks are never rewritten in place, and there may be multiple logical RAID stripes (and multiple parity sectors) in a given row; we therefore can't expand the stripe nearly as easily.

A couple of weeks ago, I had lunch with Matt Ahrens to come up with a mechanism for expanding RAID-Z stripes -- we were both tired of having to deflect reasonable requests from users -- and, lo and behold, we figured out a viable technique that shouldn't be very tricky to implement. While Sun still has no plans to allocate resources to the problem, this roadmap should lend credence to the suggestion that someone in the community might work on the problem.

The rest of this post will discuss the implementation of expandable RAID-Z; it's not intended for casual users of ZFS, and there are no alchemic secrets buried in the details. It would probably be useful to familiarize yourself with the basic structure of ZFS, space maps (totally cool by the way), and the code for RAID-Z.

Dynamic Geometry

ZFS uses vdevs -- virtual devices -- to store data. A vdev may correspond to a disk or a file, or it may be an aggregate such as a mirror or RAID-Z. Currently the RAID-Z vdev determines the stripe width from the number of child vdevs. To allow for RAID-Z expansion, the geometry would need to be a more dynamic property. The storage pool code that uses the vdev would need to determine the geometry for the current block and then pass that as a parameter to the various vdev functions.

There are two ways to record the geometry. The simplest is to use the GRID bits (an 8 bit field) in the DVA (Device Virtual Address) which have already been set aside, but are currently unused. In this case, the vdev would need to have a new callback to set the contents of the GRID bits, and then a parameter to several of its other functions to pass in the GRID bits to indicate the geometry of the vdev when the block was written. An alternative approach suggested by Jeff and Bill Moore is something they call time-dependent geometry. The basic idea is that we store a record each time the geometry of a vdev is modified and then use the creation time for a block to infer the geometry to pass to the vdev. This has the advantage of conserving precious bits in the fixed-width DVA (though at 128 bits its still quite big), but it is a bit more complex since it would require essentially new metadata hanging off each RAID-Z vdev.

Metaslab Folding

When the user requests a RAID-Z vdev be expanded (via an existing or new zpool(1M) command-line option) we'll apply a new fold operation to the space map for each metaslab. This transformation will take into account the space we're about to add with the new devices. Each range [a, b] under a fold from width n to width m will become

[ m \* (a / n) + (a % n), m \* (b / n) + b % n ]

The alternative would have been to account for m - n free blocks at the end of every stripe, but that would have been overly onerous both in terms of processing and in terms of bookkeeping. For space maps that are resident, we can simply perform the operation on the AVL tree by iterating over each node and applying the necessary transformation. For space maps which aren't in core, we can do something rather clever: by taking advantage of the log structure, we can simply append a new type of space map entry that indicates that this operation should be applied. Today we have allocated, free, and debug; this would add fold as an additional operation. We'd apply that fold operation to each of the 200 or so space maps for the given vdev. Alternatively, using the idea of time-dependent geometry above, we could simply append a marker to the space map and access the geometry from that repository.

Normally, we only rewrite the space map if the on-disk, log-structure is twice as large as necessary. I'd argue that the fold operation should always trigger a rewrite since processing it always requires a O(n) operation, but that's really an ancillary point.

vdev Update

At the same time as the previous operation, the vdev metadata will need to be updated to reflect the additional device. This is mostly just bookkeeping, and a matter of chasing down the relevant code paths to modify and augment.

Scrub

With the steps above, we're actually done for some definition since new data will spread be written in stripes that include the newly added device. The problem is that extant data will still be stored in the old geometry and most of the capacity of the new device will be inaccessible. The solution to this is to scrub the data reading off every block and rewriting it to a new location. Currently this isn't possible on ZFS, but Matt and Mark Maybee have been working on something they call block pointer rewrite which is needed to solve a variety of other problems and nicely completes this solution as well.

That's It

After Matt and I had finished thinking this through, I think we were both pleased by the relative simplicity of the solution. That's not to say that implementing it is going to be easy -- there's still plenty of gaps to fill in -- but the basic algorithm is sound. A nice property that falls out is that in addition to changing the number of data disks, it would also be possible to use the same mechanism to add an additional parity disk to go from single- to double-parity RAID-Z -- another common request.

So I can now extend a slightly more welcoming invitation to the ZFS community to engage on this problem and contribute in a very concrete way. I've posted some diffs which I used sketch out some ideas; that might be a useful place to start. If anyone would like to create a project on OpenSolaris.org to host any ongoing work, I'd be happy to help set that up.

About

Adam Leventhal, Fishworks engineer

Search

Archives
« April 2014
SunMonTueWedThuFriSat
  
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
   
       
Today