Sony's Station Exchange Auction Site for Vitual Game Property

Even children are already engaged in exchange of virtual game property by agreement among friends or by stealth when facing foes.

Nick Wingfield of The Wall Street Journal, is reporting on Sony's announcement today that it will launch its Station Exchange auction site for purchase and exchange of virtual game properties.

According to Edward Castronova, a telecommunications professor at Indiana University, the value of global trade in virtual property can be at more than $100 million a year, writes Wingfield.

Sony Online Entertainment's John Smedley says that Sony has been wanting to avoid the "the rich-own-the-game mentality" but he "estimates that about 40% of current inquiries to the publisher's customer service department are the result of such deals on other sites going awry," Winfield rerpots. "It's a customer service nightmare," according to Smedley.

Sony plans to stratify players based on whether they have obtain virtual game properties through its auctions.

This is the first formalized way I know where players can actually make money playing electronic games. What does that mean?

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Comments:

Station exchange suffers from a complete lack of customer suppourt, and bugs galore. If you dont believe me, check out the station exchange section of the official EQ2 Forums.

Posted by Steve on July 19, 2006 at 09:00 AM PDT #

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