Multiplayer Baldur's Gate at Home
By DaveLevy on Aug 06, 2006
If you're a fan of my del.icio.us RSS feed, you'll have noticed that I have been adding some links about Baldur's Gate. This is the first version released, and I finally got multi-player working in the home today, so I expect to be running through the game again.
I have discovered [at length] that Bioware used Microsoft's the "Direct Play" API in Direct X which won't permit local tcp/ip addresses to participate in a multi-player game. The simplest solution is to use IPX, which fortunately Windows XP still supports. For those looking to solve the same problem, I have documented my researches here... on my personal Wiki, although I have not yet documented my success.